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 Post subject: Re: SM Arcade sprite editing
PostPosted: Fri Mar 01, 2013 5:45 am 
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rgveda99 wrote:
valkyire12 wrote:
What animation do you mean?


Those hand drawn gif or mp3 files that show up when using specials. Honestly I never liked them.


Oh Ok. But actually I had a problem with the projectile of water but here is it:

http://s1323.beta.photobucket.com/user/valkyrie122/media/VR12_zpsb8cf30f2.mp4.html

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 Post subject: Re: SM Arcade sprite editing
PostPosted: Fri Mar 01, 2013 6:47 pm 
Luna Crescens
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great work :happy:


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Tue Mar 05, 2013 4:37 am 
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Alex wrote:
great work :happy:

Thank you :)

And I try to use the sprites of the Mirage Wave:

http://s1323.beta.photobucket.com/user/valkyrie122/media/MIRAGE_zpsd972074e.mp4.html

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 Post subject: Re: SM Arcade sprite editing
PostPosted: Tue Mar 05, 2013 10:56 am 
Luna Crescens
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Wow! It looks so impressive :love:

I think you may using these versions of Sailors (by Charzynee) as base
They includes all what Sakuraka has done with updates by AkagiK & Charzynee


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Sun Mar 17, 2013 2:05 am 
Systema Solare
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valkyire12 wrote:
rgveda99 wrote:
valkyire12 wrote:
I try to rip the Aqua Rhapsody from the Sega Saturn and here is the result :). Thanks rgveda99 for the Mercury Aqua Rhapsody sprites ^^

http://imageshack.us/clip/my-videos/543/z8zkmuetrxowrvrjwnqmaj.mp4/


I have a better sprite for Aqua Rhapsody. I'll post it later.

Are you using Sakuraka's or Charzynee's base code?

And could you possibly make two different versions one with the animation and one without?


I hope you can post it as soon as you can :)



Here it is.
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 Post subject: Re: SM Arcade sprite editing
PostPosted: Thu Mar 21, 2013 2:21 am 
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Thank you :) But looks like the Chronos Typhoon....

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 Post subject: Re: SM Arcade sprite editing
PostPosted: Sun Mar 24, 2013 12:13 am 
Systema Solare
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valkyire12 wrote:
Thank you :) But looks like the Chronos Typhoon....


If you add some snow effects it could look like a blizzard.

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 Post subject: Re: SM Arcade sprite editing
PostPosted: Sun Mar 31, 2013 7:03 pm 
Lapis Lunaris
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It's my first post here, and it has been a long time since I had a mugen project (I was working on a Sailor Stars full game 4 or 3 years ago but I lost almost everything), so anyway... I wanna know if I can use the Sailor Saturn (and maybe also others senshi) for mugen chars, giving full credits of course.

Thanks anyway! And all the sprites looks amazing btw, specially the Mercury!


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Sun Mar 31, 2013 10:35 pm 
Systema Solare
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Kaled Kalil wrote:
It's my first post here, and it has been a long time since I had a mugen project (I was working on a Sailor Stars full game 4 or 3 years ago but I lost almost everything), so anyway... I wanna know if I can use the Sailor Saturn (and maybe also others senshi) for mugen chars, giving full credits of course.

Thanks anyway! And all the sprites looks amazing btw, specially the Mercury!


Yes you can use the :hotaru: and any of the other sprites I edited.

How will you program them? GG, SF, KOF, MVC, Melty Blood or Asura Buster style?

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 Post subject: Re: SM Arcade sprite editing
PostPosted: Wed Apr 03, 2013 2:11 pm 
Lapis Lunaris
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Something like SF style, more simple and fluid.


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Thu Apr 04, 2013 1:15 am 
Systema Solare
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Kaled Kalil wrote:
Something like SF style, more simple and fluid.


Which one? CVS2, SF2, SF2Turbo, SFA1, SFA2, SFA3 or SF3?

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 Post subject: Re: SM Arcade sprite editing
PostPosted: Fri May 10, 2013 1:16 am 
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Hey you guys what you think about my eternal version of sailorneptune-Yatenkou :) Image

and here is uranus too Image


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Fri May 10, 2013 2:17 am 
Systema Solare
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giancarlo1230 wrote:
Hey you guys what you think about my eternal version of sailorneptune-Yatenkou :) Image

and here is uranus too Image


Nice work. What inspired/motivated you to sprite?

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 Post subject: Re: SM Arcade sprite editing
PostPosted: Sat May 11, 2013 12:13 am 
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I did it just for fun :)


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Sat May 11, 2013 12:24 am 
Systema Solare
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How long did it take you to sprite?

Usually it takes me 2 to 4 hours depending on the difficulty of the pose.

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 Post subject: Re: SM Arcade sprite editing
PostPosted: Sat May 11, 2013 6:16 am 
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Image

I think it takes me 30 or 40 minutes :tongue:


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Sat May 11, 2013 8:57 am 
Luna
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giancarlo1230 wrote:
Image

I think it takes me 30 or 40 minutes :tongue:

Shat elegant e stacvel.
Very elegant :wink:


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Sat May 11, 2013 12:19 pm 
Systema Solare
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giancarlo1230 wrote:

I think it takes me 30 or 40 minutes :tongue:


Do you have plans spriting MOTDs?

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 Post subject: Re: SM Arcade sprite editing
PostPosted: Thu May 30, 2013 3:24 pm 
Lapis Lunaris
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Working of Sailor Neptune right now:

Image


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Thu May 30, 2013 5:54 pm 
Luna
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Kaled Kalil wrote:
Working of Sailor Neptune right now:
Image

NICE VERY NICE, nope its not the word I want to say, FABULOUS :happy:


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Wed Jul 24, 2013 5:47 pm 
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My Sailor Chibimoon


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chibi.PNG
chibi.PNG [ 16.29 KiB | Viewed 8043 times ]
Rini Arcade.gif
Rini Arcade.gif [ 30.77 KiB | Viewed 8105 times ]


Last edited by guh.walker on Wed Jul 24, 2013 10:55 pm, edited 2 times in total.
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 Post subject: Re: SM Arcade sprite editing
PostPosted: Wed Jul 24, 2013 8:37 pm 
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FAIL


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Wed Jul 24, 2013 10:14 pm 
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chibimoon RUN and FAIL 2


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Thu Jul 25, 2013 12:20 am 
Systema Solare
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Excellent work. :chibiusa:

^_^ =^_^= :innocent: :) :mrgreen:

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 Post subject: Re: SM Arcade sprite editing
PostPosted: Fri Jul 26, 2013 2:19 pm 
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Samebody know where I found Sailor Moon S 3DO Sprites? I only found Sailor Mercury and SailoR Neptune, I want the anothers. :usagi: :rei: :mako: :minako: :chibiusa: :haruka: :hotaru: :setsuna:


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Fri Jul 26, 2013 4:57 pm 
Luna Crescens
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rgveda99 wrote:
Excellent work. :chibiusa:

yep, she looks really nice ;)


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Fri Jul 26, 2013 8:56 pm 
Systema Solare
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guh.walker wrote:
Samebody know where I found Sailor Moon S 3DO Sprites? I only found Sailor Mercury and SailoR Neptune, I want the anothers. :usagi: :rei: :mako: :minako: :chibiusa: :haruka: :hotaru: :setsuna:


You'll have to rip them manually.

I only have a few for :minako: and :rei:.

For :usagi: I've already edited the necessary one's to make a full character since most of them lack crouching attacks and need more special moves. The only things missing are the damage/stun, taunts, lose and victory poses.

http://s6.postimg.org/p705717tt/smthrow1junk.png
http://s6.postimg.org/7wjdpvbvl/smhardkickjunk.png
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Zir possibly has some of them but he hasn't been active here.

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 Post subject: Re: SM Arcade sprite editing
PostPosted: Sat Jul 27, 2013 5:43 pm 
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Do you know a Good 3DO Emulator? :mako:


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Sat Jul 27, 2013 6:18 pm 
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"In the name of the moon future, I will punish you!"


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 Post subject: Re: SM Arcade sprite editing
PostPosted: Sun Jul 28, 2013 1:08 am 
Systema Solare
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guh.walker wrote:
Do you know a Good 3DO Emulator? :mako:


I actually use the one linked here.

http://old.sailorvgame.org/mg/au/3do.htm

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