Sailor Moon Forum

International Sailor Moon Online Community

* FAQ    * Search   * Login 
* Rss  * Register
It is currently Mon Dec 18, 2017 4:32 pm

All times are UTC




Post new topic Reply to topic  [ 15 posts ] 
Author Message
 Post subject: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Sun Aug 23, 2015 10:31 am 
Bitten by Chibiusa 24 months ago
inactive
Joined: Feb 22, 2014
Posts: 49
Here is an edit I made of Sailor Venus by Tsukino AI+. The changes of the character are listed in readme.

Download Link:
http://www.mediafire.com/download/ml248 ... r+Venus.7z

Enjoy and Have Fun!


Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Sun Aug 23, 2015 5:22 pm 
Luna Crescens
Luna Crescens
User avatar
Years of membershipYears of membershipYears of membershipYears of membershipYears of membership
Joined: Jun 17, 2012
Posts: 220
Good work with paletts :happy:
I glad to see her movements from previous versions of char and movements from Sailor V char :love:
You done really great job. Congratulations ;)

You need more time for do edited version other senshi chars :mischief: Especially Sailor Moon :lol:

You could get all stuff here

Also I've seen some ideas for Sailor Moon char here


Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Mon Aug 24, 2015 10:51 am 
Bitten by Chibiusa 24 months ago
inactive
Joined: Feb 22, 2014
Posts: 49
Thanks for those wonderful words, Alex. Actually, I plan to release Sailor Moon the last. I edited many Sailor Scouts and the inner scouts that were left(Mercury,Mars and Jupiter) are close to finishing. I hope to release them soon. Also I'm doing some edit of the outer scouts. Like removing the bar that limits you doing the projectile attacks of Sailor Saturn made by Seravy.


Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Wed Aug 26, 2015 4:48 pm 
Bitten by Chibiusa 17 months ago
inactive
User avatar
Joined: Jan 19, 2014
Posts: 88
Gender: Male
Just tried your edited version of :minako: , gotta say I love it! :keke: It feels more complete compared to her previous version. Also I really look forward to see how you'll edit :mako: , coz she's my favourite! :love: Tsukino Ai+ did a wonderful job with her but she had lots of errors too, like some of her attacks did not function and her 'c' button did not work as well. Hope you will fix all that :D


Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Thu Oct 29, 2015 11:27 am 
Bitten by Chibiusa 24 months ago
inactive
Joined: Feb 22, 2014
Posts: 49
Hello everyone! I'm back with two sailors. Sailor Saturn and Sailor Jupiter!
Sailor Saturn was edited from Saturn made by Seravy
Changes:
-Change idle/stance
-Added taunt
-Change intro
-Added one palette(forgot to do more)
-Added power charge
-Added super moves from venus noona's Saturn
Link:http://www.mediafire.com/download/uh8c6go86caerra/Saturn.7z
Sailor Jupiter is edited from Tsukino Ai+'s character
Changes:
-Change idle/stance
-Added 6 palettes
-Revive old supermoves
Link:http://www.mediafire.com/download/528x4cd8qpo9dme/Sailor+Jupiter.7z

Enjoy!


Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Sat Oct 31, 2015 6:45 am 
Bitten by Chibiusa 24 months ago
inactive
Joined: Feb 22, 2014
Posts: 49
If you have time, please feel free to leave some feedback :D


Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Sun Nov 01, 2015 10:40 am 
Luna Crescens
Luna Crescens
User avatar
Years of membershipYears of membershipYears of membershipYears of membershipYears of membership
Joined: Jun 17, 2012
Posts: 220
Good job :happy:
Check your message ;)

For now I publicate your Senshi full move lists :mischief:

Sailor Jupiter :mako:

a = Hight Kick
b = Jump Forward Kick
x = Punch
y = Punch with Lightning
z (or x+y) = Nage (Catch opponent: press x or y or z for punch; press a or b or c for jump over opponent; press F or B to choose throw side)
x+a (or y+b or z+c) = Kaihi (Jump Back)
/$F (hold forward) = Walk Forward
/$B (hold back) = Walk Back
/$U (hold up) = Jump
[Jump 3 times once anable. Press U x3 times or UF x3 times or UB x3 times. Also it could use toghethet, for example, press UF, then UB, then U]
/$D (hold down) = Crouch
F,F, then hold F = Run Forward
B,B, then hold B = Run Back
~D,U = Super Jump (or similar like that)
F,F,x (or Run Forward + x) = Elbow Punch Forward
F,F,y (or Run Forward+ y) = Shoulder Punch Forward
B,B,x (or Run Back + x) = Elbow Punch Back
B,B,y (or Run Back + y)= Shoulder Punch Back
a (in crouch) = Crouch Kick
b (in crouch) = Crouch Attack In Turning
x or y (in crouch) = Crouch Punch
z or x+y (in crouch) = Nage (Catch opponent: press x or y or z for punch; press a or b or c for jump over opponent; press F or B to choose throw side)
s = Jupiter Power (Get More Energy)
a (in air) = 1st Jump Kick
b (in air) = 2nd Jump Kick
x (in air) = 3rd Jump Kick
y (in air) = 4rd Jump Kick (looks like 2nd Jump Kick)
B,x (in air) = Punck to back in Jump
D,y (in air) = Jupiter Body Attack

~D,DB,B,a (or ~D,DB,B,b)
On the ground = Double Axel
In the air = Thunderstorm (you could repeat command as many times as you want. Notice: Jupiter must not return on the ground [ = in stance])

~D,DF,F,x
On the ground = Thunder Dragon
In the air = Coconut Cyclone

~D,DF,F,y
On the ground = Supreme Thunder
In the air = Coconut Cyclone

~D,DB,B,x (or ~D,DB,B,y) = Flower Hurricane
~B,D,x = Lighting Knuckle
~B,D,y = Lighting Knuckle (Sparkling Wide Pressure [lightning ball move on the ground])
~F,D,DF,a (or ~F,D,DF,b) = Inatuma (Anti Jump Attack)
~F,D,B,F,x (or ~F,D,B,F,y) = Giant (Jupiter need be as close to opponent as it possible)
~F,D,DF,x (or ~F,D,DF,y) = Pressure (Sparkling Wide Pressure) [hold x or y for hold a laghtning on the hand)
~D,B,F,a (or ~D,B,F,b) = Oak Evolution
~D,B,F,z = Jupiter Thunderbolt
~F,B,D,DF,F,z = Lightning Strike

~D,DF,F,D,DF,F,a
On the ground = Jupiter Air Kick
In the air = Jupiter Air Kick

~D,DB,B,D,DB,B,a = Sparkling Wide Pressure
~D,DB,B,D,DB,B,b = Wide Pressure (Old Sparkling Wide Pressure)

~D,DF,F,D,DF,F,x = Flower Hurricane
~D,DB,B,D,DB,B,x = Flower Hurricane (Old Flower Hurricane)
~D,DF,F,D,DF,F,b = Supreme Thunder
~D,DB,B,D,DB,B,c = Jupiter Oak Evolution
~D,DB,B,D,DB,B,y = Supreme Thunder Dragon
~D,DB,B,D,DB,B,z = Supreme Thunder Dragon (Old Supreme Thunder Dragon)
~D,DF,F,D,DF,F,z = Jupiter Counter Crash (Press ~D,DF,F,D,DF,F,a or ~D,DF,F,D,DF,F,b or ~D,DF,F,D,DF,F,c or ~D,DF,F,D,DF,F,x or ~D,DF,F,D,DF,F,y for Suicide Thunder)

~D,DF,F,D,DF,F,c
On the ground = Suicide Thunder
In the air = Jupiter Coconut Cyclone

Sailor Venus :minako:

a = Jump Forward Kick
b = Salto Back Kick
c = Spiral Turning Flight Kick
x = Punch
y = Punch (Slap in the face)
z (or x+y) = Nage (Catch Opponent: press x or y for punch; press F or B to choose throw side)
x+a (or y+b or z+c) = Kaihi (Jump Back)
/$F (hold forward) = Walk Forward
/$B (hold back) = Walk Back
/$U (hold up) = Jump
/$D (hold down) = Crouch
F,F, then hold F = Run Forward
B,B, then hold B = Run Back
~D,U = Super Jump (or similar like that)
F,F,x (or Run Forward + x) = Fist Punch Forward (Remind Venus Iron Muscle Punch)
F,F,b (or Run Forward + b) = Salto Back Kick
B,B,x (or Run Back + x) = Fist Punch Back (Remind Venus Iron Muscle Punch)
B,B,b (or Run Back + b) = Salto Back Kick
a (in crouch) = Elbow Punch
b (in crouch) = Crouch Kick
x (in crouch) = Crouch Punch
y (in crouch) = Crouch Chain Forward Attack
z or x+y (in crouch) = Nage (Catch Opponent: press x or y for punch; press F or B to choose throw side)
~F,a = Chain Forward+Up Attack
~F,b = Chain Forward Attack
~F,c = Chain Forward+Down Attack
~F,z = Chain Forward Attack (Throw opponent to other side)
F,b (in crouch) = Kick Forward In Turning
s = Venus Power (Get More Energy)
a (in air) = 1st Jump Kick
b (in air) = 2nd Jump Kick
x (in air) = Punch Jump
y (in air) = Chain Forward+Down Punch
B,x (in air) = Elbow Punch to back
D,b (in air) = Venus Body Attack

~D,DB,B,c = Chain Explosion
~D,DF,F,x (or ~D,DF,F,y)= Crescent Beam
~B,F,x (or ~B,F,y) = Crescent Beam Shower
~D,DB,B,x (or ~D,DB,B,y) = Heart (Rolling Heart Vibration "Shield")
~F,D,DF,a (or ~F,D,DF,b) = Love-Me Chain (Venus Love-Me Chain SNES)
~F,D,DF,c = Venus Love-Me Chain
~D,DB,B,a (or ~D,DB,B,b) = Wink Chain Sword
~F,D,DF,x (or ~F,D,DF,y) = Love and Beauty (Love and Beauty Shock)

~D,DF,F,D,DF,F,x = Venus Love-Me Chain
~D,DB,B,D,DB,B,x = Venus Love-Me Chain
~D,DF,F,D,DF,F,a = Venus Kick
~D,DB,B,D,DB,B,a = Sailor V Kick
~D,DF,F,D,DF,F,y = Rolling Heart Vibration
~D,DF,F,D,DF,F,b = Crescent Beam
~D,DB,B,D,DB,B,b = Crescent Beam (Anime version)
~D,DF,F,D,DF,F,c = Crescent Beam Shower
~D,DB,B,D,DB,B,c = Crescent Multiple Beams Shower
~D,DF,F,D,DF,F,z = Venus Charm Illusion (Press c for Sailor V Kick)
~D,DB,B,D,DB,B,z = Love and Beauty Shock
~D,D,D,x = Chain Shower (Venus Wink Chain Shower)
~D,D,D,c = Megaton Shower (Venus Love Megaton Shower)
~D,DB,B,D,DB,B,y = Venus Wink Chain Sword

Sailor Saturn :hotaru:

/$F (hold forward) = Walk Forward
/$B (hold back) = Walk Back
/$U (hold up) = Jump
/$D (hold down) = Crouch

F,F, then hold F
On the ground = Run Forward
In the air = Fly Forward

B,B, then hold B
On the ground = Run Back
In the air = Fly Back

a = Nut kick
b = High kick
c = Roundhouse kick
D+a = Crouching kick
D+b = Crouching stab
D+c = Crouching strong kick
D,F,a = Skullbreaker
D,F,b = Raising Slash
D,F,c = Triple Combo
D,D,b = Toeblaster
a (in air) = Air Slash
b (in air) = Divekick
D,B,y = Power of Silence
x = Saturn Ball
y = Ribbon Revolution
D,F,x = Skydome
B,F,x = Silence Wall
D,y (or y in air) = Cosmic Debris
D,F,y = Planetary Rain
D,F,z = Death Dive Break
D,D,x = Silence Buster
D,B,z = Greater Silent Wall
D,D,y = Border of Life
D,D,z = Death Reborn Revolution
D,F,D,F,z = Destruction Rain
D,B,c = Silence Wall

D,B,x
Not enough energy = Silent Wall
Enough energy = Silence Buster

D,B,a
Not enough energy = Spinning Slash
Enough energy = Glaive Assault

D,B,b = Death Ribbon Revolution
B,F,c = Silence Glaive Surprise
D,B,D,B,z = Silent Glaive Surprise

Have a nice day :)


Last edited by Alex on Sun Nov 01, 2015 1:32 pm, edited 11 times in total.

Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Sun Nov 01, 2015 11:50 am 
Bitten by Chibiusa 24 months ago
inactive
Joined: Feb 22, 2014
Posts: 49
Thanks Alex, :)


Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Sun Nov 01, 2015 1:43 pm 
Luna Crescens
Luna Crescens
User avatar
Years of membershipYears of membershipYears of membershipYears of membershipYears of membership
Joined: Jun 17, 2012
Posts: 220
Alex wrote:
D,B,x
Not enough energy = Silent Wall
Enough energy = Silence Buster

D,B,a
Not enough energy = Spinning Slash
Enough energy = Glaive Assault

I found it as variants and some moves of Sailor Jupiter and Sailor Venus just for now :lol:
Good coding ;)

An suggestion: you could change some commands (like ~F,B,D,DF,F,z = Lightning Strike etc.) on more easy combination.
I can use it, but I always forgot combination :lol: , so I change it.
But not everyone know how to change them or how to use Fighter Factory ;)


Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Mon Nov 02, 2015 11:41 am 
Bitten by Chibiusa 24 months ago
inactive
Joined: Feb 22, 2014
Posts: 49
i would if someone request and does not know how to change it.


Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Thu Nov 05, 2015 5:37 am 
Bitten by Chibiusa 9 months ago
inactive
User avatar
Joined: Dec 23, 2010
Posts: 668
Location: New York
Sailor Mercury by TsukinoAi+ has a problem with her AI. Every time she loses a round she will do nothing and block in the next round. I found a way around this by pressing the spacebar after she gets KO'ed but that button gives me full meter. Do you plan on fixing this?


Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Thu Nov 05, 2015 10:26 am 
Bitten by Chibiusa 24 months ago
inactive
Joined: Feb 22, 2014
Posts: 49
I will take a look at it and see if it's fixable. Actually, I plan to renew all of tsukino ai+'s AI. I would make them be adjustable using the options menu in mugen but first I'm still editing them and plan to update them after.


Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Wed Nov 11, 2015 1:47 pm 
Bitten by Chibiusa 24 months ago
inactive
Joined: Feb 22, 2014
Posts: 49
Sailor Venus and Sailor Jupiter updated! Fix some palettes issues found by Alex. Redownload them same links :)


Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Mon Jul 18, 2016 11:09 am 
Luna Crescens
Luna Crescens
User avatar
Years of membership
Joined: Feb 02, 2016
Posts: 247
Other: Call me Neko-chan
I love Jupiter's Sparkling Wide Pressure!Great job!


Attachments:
mugen015.png
mugen015.png [ 66.04 KiB | Viewed 3315 times ]

_________________
Image
Top
 Profile  
 
 Post subject: Re: Sailor Venus, originally by Tsukino Ai+, edited by me
PostPosted: Thu Nov 02, 2017 3:16 am 
Lapis Lunaris
Lapis Lunaris
Months of membershipMonths of membership
Joined: Oct 12, 2017
Posts: 1
Any news?? :)


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 15 posts ] 

All times are UTC


Who is online

Moonies browsing this forum: Google [Bot] and 7 guests



Search for:
Jump to:  
Powered by phpBB

contact forum administrator